Hurrah! Another port, surely this one will be better than the last

Hurrah! Another port, surely this one will be better than the last

The inexorable march of freedom and democracy will lead us all to happiness

I used to be a younger game developer. I don't know if I'll ever shirk the feeling of being a young game developer, but there was a point where I was younger than I am now. This I know with enough justified true belief to have John Locke's ghost grumble "take it easy, kid. Be cool," into my ears during the darkest hours of night. In those antediluvian days, the first project I got to work on that had any real indie cred was Broforce, a tongue in cheek parody of both 80s action movies and post-2001 American jingoism. I was producer, QA tester, and rubber duck on a new update for the PS4 version and soon the much-anticipated Switch port.

These ports put the game into new hands, but Broforce itself is such a phenomenally fun experience that it's had a lifespan much longer than many other affectionately parodic indie titles. It had already enjoyed surprisingly long popularity even in 2017, and somehow it continues to have a die-hard (excuse the pun) fanbase clamoring for more content and wider access to one of South Africa's greatest indie game exports. It is a very rare and precious thing that this game that was perhaps the start of my career is one that I get to continue working on. After submitting the Xbox port into certification, I found my first grey beard hair. I may never escape the feeling of being a young game developer, but maybe I'll at least look less like one now.

Broforce is available on PC, PS4, Switch, and Xbox One and Series. Grey beard hairs available on my face.

Hurrah! Another port, surely this one will be better than the last

The inexorable march of freedom and democracy will lead us all to happiness

I used to be a younger game developer. I don't know if I'll ever shirk the feeling of being a young game developer, but there was a point where I was younger than I am now. This I know with enough justified true belief to have John Locke's ghost grumble "take it easy, kid. Be cool," into my ears during the darkest hours of night. In those antediluvian days, the first project I got to work on that had any real indie cred was Broforce, a tongue in cheek parody of both 80s action movies and post-2001 American jingoism. I was producer, QA tester, and rubber duck on a new update for the PS4 version and soon the much-anticipated Switch port.

These ports put the game into new hands, but Broforce itself is such a phenomenally fun experience that it's had a lifespan much longer than many other affectionately parodic indie titles. It had already enjoyed surprisingly long popularity even in 2017, and somehow it continues to have a die-hard (excuse the pun) fanbase clamoring for more content and wider access to one of South Africa's greatest indie game exports. It is a very rare and precious thing that this game that was perhaps the start of my career is one that I get to continue working on. After submitting the Xbox port into certification, I found my first grey beard hair. I may never escape the feeling of being a young game developer, but maybe I'll at least look less like one now.

Broforce is available on PC, PS4, Switch, and Xbox One and Series. Grey beard hairs available on my face.