Vietnam ’65

Vietnam ’65

In my blog post the other day, I briefly mentioned that we had recently been working on the optimisation for some mobile games. One of those titles was Vietnam ’65, a turn based strategy game based on the Vietnam War, which was released a few weeks back and is available now for your iPad as well as on Steam.

As mentioned on our Vietnam ’65 portfolio page, we were brought onto the project to help optimise the performance of the game. This included directing the art team in their optimisation of various art assets to reduce memory usage as well as vertex and draw call counts, going through their materials and shaders in order to optimise fillrate, and developing a system to dynamically combine the player-affected meshes in the world. This mesh combining system was critical for the game in order to drastically cut back on the sheer number of small objects in play (such as foliage) that were crippling the CPU when it came to frustum culling and dynamic batch processing.

The real heroes here though are the members of the development team at Every Single Soldier who put together this fantastic little game from start to finish. At the time of writing for this blog post, it has 4.5 stars on iTunes, 84% positive reviews on Steam, and an 87.5% rating on Metacritic.

So if you’re looking for an in depth strategy game for your iPad or PC, make sure to pick up this hidden gem of a game!